Dealing ability damage burns enemies, causing them to take 10(+ 1% AP) magic damage every 0.5 seconds over 3 seconds, for a total of 60(+ 6% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of 20(+ 1% AP) magic damage per tick for up to 120(+ 6% AP).
Unique Passive · Blackfire
For each champion, epic monster, and large monster afflicted with Baleful Blaze's burn, increase your ability power by 4%.
Stats
+80Ability Power
+20Ability Haste
+600Mana
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · ARAM · Nexus Blitz
Patch history
14.19
Ability haste reduced to 20 from 25.
Ability power reduced to 80 from 90.
Baleful Blaze base damage per tick increased to 10 from 7.5.
Total base damage increased to 60 from 45.
Baleful Blaze AP ratio per tick reduced to 1% AP from 1.5% AP.
Total damage AP ratio reduced to 6% AP from 9% AP.
14.11
Now has the search keyword "burn".
Bug Fix:Baleful Blaze's damage is no longer able to incorrectly grant stacks of Spear of ShojinFocused Will, if both items are owned.
Unique Active: Deals 20% of target champion's maximum Health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown)
Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
Now available on Twisted Treeline and Crystal Scar.
Unique Passive: Your spells burn for an additional 5% of the target's current Health in magic damage over 3 seconds (effect halved for AoE and damage over time).