Unique Passive - Spelldance: Dealing ability damage to an enemy champion grants you 25 to 60bonus movement speed for 2 seconds.
Limited to 1 Cosmic Drive.
Old:
8 older patches
13.8
Ability power increased to 100 from 90.
Unique Passive - Spelldance:
New Effect: Damaging a champion generates a stack of 2.5% bonus movement speed every 1.5 seconds for the next 5 seconds, up to 10% at 4 stacks. At maximum stacks, gain an additional 10% bonus movement speed, for a total of 20%. Dealing damage refreshes this effect.
Old Effect: After dealing 3 instances of damage from basic attacks or ability damage to champions within 3 seconds, gain 15% bonus movement speed, decaying to 5% over 2 seconds, and 40 ability power for 5 seconds, refreshing on damage dealt to champions though not resetting the effect.
Stats: 100 ability power, 30 ability haste, 5% movement speed.
Unique Passive - Spelldance: Damaging an enemy champion with a basic attack or ability damage grants 2.5% bonus movement speed every 1.5 seconds over the next 5 seconds, stacking up to 4 times for a total of 10% and refreshing the duration with each damage instance. At maximum stacks, gain an additional 10% bonus movement speed.
New Effect: After damaging a champion with 3 separate basic attacks or abilities within 3 seconds, gain 20% bonus movement speed, decaying to 10% over 2 seconds, and 40 ability power until exiting champion combat (5 seconds).
Old Effect: If you have at least 160 ability power, gain 20 ability haste and 20 bonus movement speed.
11.13
Ability power increased to 80 from 75.
Spelldance bonus movement speed changed to 20 at all levels from 10 to 30.
11.4
Ability haste reduced to 20 from 30.
Unique Passive - Spelldance:
New Effect: If you have at least 160 ability power, gain 20 ability haste and 10 to 30bonus movement speed.
Old Effect: Dealing ability damage grants 10 (+ 20% ability haste) bonus movement speed for 4 seconds.