Upon taking lethal damage, enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act, and afterwards heal for 50% of base health and restore 100% of maximum mana (300 second cooldown, starts after resurrection ends).
Stats
+55Attack Damage
+45Armor
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · Arena
Patch history
25.15· Jul 30, 2025
Bug Fix: Rebirth protection VFX no longer persists after unequipping the item.
25.5
Bug Fix: Protection VFX no longer disappears when reconnecting.
Unique Passive - Rebirth: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis (300 second cooldown).
Unique Passive: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis (300 second cooldown).
10.14
Bug Fix: Abilities with damaging auras (e.g. Dominus) no longer continue to damage nearby enemies while the champion is in a revive state.
Will now display a timer showing how long until the effect is ready again.
V1.0.0.94(b)
Guardian Angel will now only proc on cloned units if it was ready to activate when the clone was created. In other words, clones now sync their Guardian Angel states to the main champion when created.
Clones that expire while being revived with Guardian Angel will no longer last permanently.
V1.0.0.79
Positive buffs are no longer lost on pseudo-death (ie Guardian Angel).
V1.0.0.70
Elixirs are no longer lost on pseudo-death (ie Guardian Angel).
V1.0.0.52
The item had its restoration amount on revival reduced to 40% from 50% of their health and mana.
You can no longer teleport while being revived by Guardian Angel.
V1.0.0.32
Recipe cost increased to 1200 g from 850 g.
Total cost increased to 2600 g from 2250 g.
V1.0.0.152
Combine cost increased to 1480 g from 1200 g.
Armor reduced to 50 from 68.
Magic resistance reduced to 30 from 38.
Health and mana gained upon reviving changed to 30% of maximum health and mana from 750 health and 375 mana.
V1.0.0.146
Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.118
Added a gray version of the cooldown icon for Guardian Angel.
V1.0.0.113
Will now always activate after Undying Rage and Chronoshift but before Rebirth.
V1.0.0.103
This item now removes most positive buffs from your champion when it activates.
For example, Astral Blessing, Judgment, and Crowstorm will now be removed.
V1.0.0.100
Now revives champions at 750 health and 375 mana instead of 40% health and mana.
May 15, 2009 Patch
Armor reduced to 75 from 80.
Magic resist reduced to 40 from 45.
Fixed a bug where certain item effects would persist past selling the item.
Fixed a bug which allowed you to respawn an infinite number of times with no cooldown.