Echo secondary damage changed to 35% of primary damage.
Echo cooldown changed to 6 seconds.
New Effect: Echo now scales with 6% bonus AD.
Effects
Unique Passive · Echo
Gain 6 Echo stacks. Dealing ability damage to an enemy consumes all Echo stacks to deal 75(+ 5% AP)bonus magic damage to them and, for each stack consumed beyond the first, an additional enemy within 600 units of them, firing an orb at each secondary target that impacts after 0.5 to deal the damage. If the number of additional targets fired at is less than the number of stacks consumed,deal an additional 20% damage to the primary target for each remaining Echo stack
Unique Passive - Echo: Gain 6 Echo stacks. Dealing ability damage to an enemy consumes all Echo stacks to deal 75(+ 5% AP)bonus magic damage to them and, for each stack consumed beyond the first, an additional enemy within 600 units of them, firing an orb at each secondary target that impacts after 0.5 to deal the damage. If the number of additional targets fired at is less than the number of stacks consumed,deal an additional 20% damage to the primary target for each remaining Echo stack (12 second cooldown).
Unique Passive: Gains charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 (+ 15% AP) bonus magic damage to up to 4 targets on hit.
Stats
+100Ability Power
+10Ability Haste
+600Mana
Recipe
++450 g = 2,750 g
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · ARAM · Nexus Blitz · Arena
New Unique Passive - Haste: Grants an additional 10% cooldown reduction.