Taking or dealing damage activates this passive for 3 seconds. Deal 20 (+ 1.5% bonus health) magic damage every second to enemies within 325 (+ 100% bonus size) units, with the damage being increased to 150% against minions and to 180% against monsters. This executes minions that would be killed by one more tick of damage.
Patch history
26.16 · Aug 12, 2026
Total cost increased to 2800 g from 2700 g.
Combine cost increased to 700 g from 600 g.
Immolate health ratio increased to 1.5% bonus health from 1%.
Immolate minion damage reduced to 150% from 160%.
Immolate monster damage reduced to 180% from 200%.
Unknown Patch - likely after V26.08
Undocumented / Bug: Immolate area of effect size no longer scales with bonus champion size.
26.6 · Mar 18, 2026
Stats
+350Health
+50Armor
+10Ability Haste
Recipe
+++700 g = 2,800 g
Available in
Summoner's Rift · URF · One for All · Swiftplay · Ultimate Spellbook · ARAM · Nexus Blitz · Arena
Immolate minion damage increased to 160% from 150%.
Immolate monster damage increased to 160% from 150%.
14.19
Immolate base damage per second increased to 20 from 15.
Immolate health ratio per second reduced to 1% bonus health from 1.75%.
Immolate minion damage increased to 150% from 125%.
New Effect: Immolate now deals 150% damage to monsters.
Removed: Damaging enemy champions or epic monsters with Immolate no longer grants a stack for 5 seconds that increases subsequent Immolate damage by 10%, stacking up to 6 times for a 60% increase.
Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 20 to 40
Removed Unique Passive - Flametouch: At maximumImmolate stacks, your basic attacks create an explosion around you, applying a burn to all nearby enemies that deals your currentImmolate damage to them for 3 seconds.
Removed: Immolate no longer deals 150% increased damage against monsters.
Removed: No longer has a Mythic passive granting 5% tenacity, 5% slow resist and 50 bonus health per Legendary item.
per second to nearby enemies, increased by 50% against minions and 200% against monsters. Damaging enemy champions or epic monsters with this effect adds a stack for 5 seconds, increasing subsequent
Immolate
damage by 12%, stacking up to 6 times for a 72% increase.
Unique Passive - Flametouch: At maximum stacks, your basic attacks explode around you, burning nearby enemies for your Immolate damage for 3 seconds.
Mythic Passive: Empowers other Legendary items with 5 ability haste.