
Resolve · Row 1
No Swiftplay-specific changes; identical to the Summoner's Rift version.
Passive: Basic attacks on-hit against turrets apply a stack of Demolish, stacking up to 3 times. The third stack against a turret consumes them all to deal 85 / 50 (+ 28% / 20% of your maximum health) bonus physical damage.
Demolish cannot be triggered on the same turret by any of its users more than once every 3 seconds.