Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
last 60season400 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.9 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
7.6 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
370 vs 473 typical
Hit the objective while the team holds the area instead of chasing.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, survivability leads at 56 of 100, built on 9% time spent dead and 0.21 deaths a minute. Vision trails at 25, with 2.1 wards cleared a game.
Among bot laners
Master+ bot laners with above-median epic monsters a game win 78% of games; below it, 35%.
This season, in your wins 1.8, in your losses 0.5 · 207W 193L
Master+ bot laners with above-median CS a minute win 62% of games; below it, 42%.
This season, in your wins 7.3, in your losses 6.9 · 207W 193L
Master+ bot laners with above-median objective damage a minute win 81% of games; below it, 23%.
This season, in your wins 518, in your losses 198 · 207W 193L