Playstyle radar
12 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
97
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
87
of 100
What to work on
12 gamesObjectivesStart here
Epic monsters / game
0.3 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
0.5 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Vision score / min
0.39 vs 0.65 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.55 vs 0.28
100 of 100 against Master+ Yasuo players, and it matters: the better half of Yasuo bot laners wins 68% of games, the other half 36%.
Damage / min
1291 vs 766
100 of 100 against Master+ Yasuo players, and it matters: the better half of Yasuo bot laners wins 63% of games, the other half 41%.
Gold / min
578 vs 486
100 of 100 against Master+ Yasuo players, and it matters: the better half of Yasuo bot laners wins 73% of games, the other half 31%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 97 of 100, built on 33% team damage share and 1261 damage a minute. Vision trails at 18, with 0.49 vision score a minute.
Among bot laners
Yasuo bot laners with above-median epic monsters a game win 75% of games; below it, 38%.
Yasuo bot laners with above-median wards cleared a game win 56% of games; below it, 50%.
Yasuo bot laners with above-median vision score a minute win 55% of games; below it, 50%.