Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
19
of 100
Farming
CS pace, gold income and early-lane farm
15
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
21
of 100
What to work on
10 gamesFarmingStart here
CS / min
5.8 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.22 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Damage
Damage / min
589 vs 694 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 44 of 100, built on 2.2 epic monsters a game and 587 objective damage a minute. Farming trails at 18, with 5.3 CS a minute.
Among junglers
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with above-median damage a minute win 58% of games; below it, 41%.