Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
82
of 100
last 60season161 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Deaths / min
0.14 vs 0.20
93 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Time spent dead
7% vs 10%
89 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 31%.
Epic monsters / game
3.3 vs 2.8
82 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 86 of 100, built on 0.14 deaths a minute and 7% time spent dead. Farming trails at 56, with 5.5 CS at 10 min.
Among junglers