Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season137 games
What to work on
60 gamesAggressionStart here
Solo kills / game
0.8 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
6.9 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.84 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among junglers: survivability peaks at 54 while vision sits at 43, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among junglers
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 1.5, in your losses 0.9 · 72W 65L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 7.4, in your losses 6.8 · 72W 65L
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.92, in your losses 0.80 · 72W 65L