Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
last 60season159 games
What to work on
60 gamesAggressionStart here
First blood rate
6% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Solo kills / game
3.9 vs 3.0
71 of 100 against Master+ Illaoi players, and it matters: the better half of Illaoi top laners wins 62% of games, the other half 43%.
Wards cleared / game
2.1 vs 1.2
87 of 100 against Master+ Illaoi players. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, farming leads at 60 of 100, built on 7.2 CS a minute and 419 gold a minute. Vision trails at 30, with 0.77 vision score a minute.
Among top laners
Illaoi top laners with above-median first blood rate win 56% of games; below it, 49%.
This season, in your wins 6%, in your losses 4% · 81W 78L