Playstyle
15 games
Playstyle radar
15 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
80
of 100
Damage
Damage per minute and share of the team's damage
88
of 100
Farming
CS pace, gold income and early-lane farm
74
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
What to work on
15 gamesObjectivesStart here
Epic monsters / game
1.6 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.83 vs 0.91 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Kills / min
0.61 vs 0.36
100 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 71% of games, the other half 31%.
Damage / min
1251 vs 762
100 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 65% of games, the other half 37%.
Gold / min
599 vs 500
100 of 100 against Master Yi players, and it matters: the better half of Master Yi junglers wins 74% of games, the other half 28%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 89 of 100, built on 1146 damage a minute and 30% team damage share. Vision trails at 28, with 0.3 control wards a game.
Among junglers
Master Yi junglers with above-median epic monsters a game win 85% of games; below it, 32%.
Master Yi junglers with above-median vision score a minute win 57% of games; below it, 45%.