Playstyle
14 games
Playstyle radar
14 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
18
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
14 gamesDamageStart here
Damage / min
564 vs 797 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
232 vs 401 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
4.6 vs 8.8 typical
Push for plates after a won trade instead of resetting.
Not a priority
Strengths
CS at 10 min
67.7 vs 58.3
85 of 100 against bot laners, and it matters: the better half of Silver bot laners wins 55% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 48 of 100, built on 52.4 CS at 10 min and 6.7 CS a minute. Damage trails at 20, with 19% team damage share.
Among bot laners
Silver bot laners with above-median damage a minute win 61% of games; below it, 37%.
Silver bot laners with above-median objective damage a minute win 78% of games; below it, 21%.
Silver bot laners with above-median turret plates a game win 77% of games; below it, 24%.