Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
last 60season155 games
What to work on
60 gamesFarmingStart here
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.9 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Turret plates / game
6.5 vs 4.4
90 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Gold / min
495 vs 468
71 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
Objective damage / min
1095 vs 967
70 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 70 of 100, built on 4.9 control wards a game and 1.17 vision score a minute. Farming trails at 46, with 8.6 CS at 10 min.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.7, in your losses 6.5 · 86W 69L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 1.1, in your losses 1.0 · 86W 69L