Playstyle
36 games
Playstyle radar
36 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
36 gamesFarmingStart here
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.22 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Damage / min
901 vs 720
89 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Kills / min
0.35 vs 0.28
82 of 100 against junglers, and it matters: the better half of Master+ junglers wins 69% of games, the other half 36%.
Gold / min
506 vs 468
79 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 30%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 76 of 100, built on 904 damage a minute and 23% team damage share. Survivability trails at 34, with 11% time spent dead.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 6.0, in your losses 6.0 · 16W 20L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
In your wins 10%, in your losses 12% · 16W 20L
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
In your wins 0.20, in your losses 0.25 · 16W 20L