Playstyle
35 games
Playstyle radar
35 gamesCompared with Master+ top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
35 gamesVisionStart here
Vision score / min
0.55 vs 0.83 typical
Put a ward down on every back and sweep the river before objectives.
Farming
CS / min
7.2 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Epic monsters / game
0.4 vs 0.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 53 of 100, built on 285 objective damage a minute and 9.0 turret plates a game. Vision trails at 32, with 1.33 vision score a minute.
Among top laners
Renekton top laners with above-median vision score a minute win 53% of games; below it, 46%.
In your wins 1.35, in your losses 1.32 · 18W 17L
Renekton top laners with above-median CS a minute win 59% of games; below it, 41%.
In your wins 4.8, in your losses 5.0 · 18W 17L
Renekton top laners with above-median epic monsters a game win 68% of games; below it, 34%.
In your wins 1.4, in your losses 0.9 · 18W 17L