Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
60 gamesVisionStart here
Vision score / min
0.52 vs 0.83 typical
Put a ward down on every back and sweep the river before objectives.
Farming
CS / min
7.2 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
68.4 vs 74.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 61 of 100, built on 1.3 epic monsters a game and 9.3 turret plates a game. Survivability trails at 39, with 11% time spent dead.
Among top laners
Renekton top laners with above-median vision score a minute win 53% of games; below it, 46%.
This season, in your wins 1.69, in your losses 1.59 · 154W 169L
Renekton top laners with above-median CS a minute win 59% of games; below it, 41%.
This season, in your wins 4.1, in your losses 3.7 · 154W 169L
Renekton top laners with above-median CS at 10 min win 55% of games; below it, 45%.
This season, in your wins 40.9, in your losses 38.4 · 154W 169L