Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
31
of 100
Damage
Damage per minute and share of the team's damage
19
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
last 60season93 games
What to work on
60 gamesDamageStart here
Damage / min
672 vs 774 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.21 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
446 vs 483 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 48 of 100, built on 10.8 turret plates a game and 509 objective damage a minute. Damage trails at 12, with 19% team damage share.
Among bot laners
Yasuo bot laners with above-median damage a minute win 63% of games; below it, 41%.
This season, in your wins 812, in your losses 681 · 55W 38L
Yasuo bot laners with above-median kills a minute win 68% of games; below it, 36%.
This season, in your wins 0.27, in your losses 0.19 · 55W 38L
Yasuo bot laners with above-median gold a minute win 73% of games; below it, 31%.
This season, in your wins 481, in your losses 414 · 55W 38L