Playstyle
35 games
Playstyle radar
35 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
35 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
5.8 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Epic monsters / game
2.0 vs 0.7
100 of 100 against top laners, and it matters: the better half of top laners wins 69% of games, the other half 34%.
Turret plates / game
12.5 vs 9.9
78 of 100 against top laners, and it matters: the better half of top laners wins 74% of games, the other half 27%.
Control wards / game
1.6 vs 0.3
81 of 100 against top laners, and it matters: the better half of top laners wins 54% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 57 of 100, built on 10.7 turret plates a game and 1.6 epic monsters a game. Farming trails at 29, with 6.0 CS a minute.
Among top laners
top laners with fewer deaths a minute than the median win 68% of games; with more, 32%.
In your wins 0.21, in your losses 0.33 · 20W 15L
top laners with above-median CS a minute win 58% of games; below it, 42%.
In your wins 6.4, in your losses 5.5 · 20W 15L
top laners with less time spent dead than the median win 65% of games; with more, 35%.
In your wins 10%, in your losses 15% · 20W 15L