Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.8 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
410 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Vision
Wards cleared / game
1.2 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 52 of 100, built on 869 damage a minute and 22% team damage share. Vision trails at 24, with 0.1 control wards a game.
Among mid laners
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.9, in your losses 6.5 · 26W 37L
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
This season, in your wins 481, in your losses 401 · 26W 37L
Master+ mid laners with above-median wards cleared a game win 56% of games; below it, 50%.
This season, in your wins 2.4, in your losses 2.2 · 26W 37L