Playstyle
35 games
Playstyle radar
35 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
35 gamesObjectivesStart here
Epic monsters / game
0.5 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Damage / min
989 vs 861
75 of 100 against mid laners, and it matters: the better half of mid laners wins 61% of games, the other half 39%.
Kills / min
0.31 vs 0.24
72 of 100 against mid laners, and it matters: the better half of mid laners wins 65% of games, the other half 35%.
Kill participation
50% vs 44%
81 of 100 against mid laners, and it matters: the better half of mid laners wins 52% of games, the other half 48%.
Identity
All-Rounder
No single lean, a bit of everything.
An even profile among mid laners: farming peaks at 54 while vision sits at 44, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among mid laners
mid laners with above-median epic monsters a game win 77% of games; below it, 41%.
In your wins 2.0, in your losses 0.4 · 15W 20L