Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
last 60season176 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.6 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
1.5 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Control wards / game
0.3 vs 0.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Turret plates / game
10.6 vs 8.3
79 of 100 against mid laners, and it matters: the better half of mid laners wins 78% of games, the other half 27%.
Objective damage / min
400 vs 314
72 of 100 against mid laners, and it matters: the better half of mid laners wins 73% of games, the other half 27%.
CS / min
7.9 vs 7.3
77 of 100 against mid laners, and it matters: the better half of mid laners wins 56% of games, the other half 44%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 65 of 100, built on 7.5 CS a minute and 58.2 CS at 10 min. Vision trails at 37, with 0.5 control wards a game.
Among mid laners
mid laners with above-median epic monsters a game win 77% of games; below it, 41%.
This season, in your wins 1.7, in your losses 0.9 · 78W 98L
mid laners with above-median wards cleared a game win 54% of games; below it, 48%.
This season, in your wins 3.2, in your losses 2.9 · 78W 98L
mid laners with above-median control wards a game win 53% of games; below it, 47%.
This season, in your wins 0.6, in your losses 0.5 · 78W 98L