Playstyle
20 games
Playstyle radar
20 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
20 gamesVisionStart here
Vision score / min
0.57 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
2.3 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
Solo kills / game
0.5 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Epic monsters / game
2.5 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
Objective damage / min
723 vs 465
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
CS at 10 min
69.7 vs 64.9
78 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 66 of 100, built on 2.4 epic monsters a game and 512 objective damage a minute. Damage trails at 39, with 18% team damage share.
Among bot laners
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.
Diamond bot laners with above-median wards cleared a game win 52% of games; below it, 44%.
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.