Playstyle
23 games
Playstyle radar
23 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
75
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
23 gamesAggressionStart here
First blood rate
0% vs 4% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Aggression
Solo kills / game
0.9 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Turret plates / game
7.3 vs 5.2
78 of 100 against Udyr players, and it matters: the better half of Udyr junglers wins 77% of games, the other half 27%.
Kills / min
0.29 vs 0.23
74 of 100 against Udyr players, and it matters: the better half of Udyr junglers wins 66% of games, the other half 35%.
Epic monsters / game
3.7 vs 3.1
72 of 100 against Udyr players, and it matters: the better half of Udyr junglers wins 83% of games, the other half 27%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 82 of 100, built on 6.7 turret plates a game and 3.5 epic monsters a game. Damage trails at 33, with 17% team damage share.
Among junglers
Udyr junglers with above-median first blood rate win 58% of games; below it, 50%.
Udyr junglers with above-median solo kills a game win 60% of games; below it, 46%.