Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
15 gamesFarmingStart here
CS / min
6.9 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
552 vs 635 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.6 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 73 of 100, built on 0.15 deaths a minute and 8% time spent dead. Damage trails at 23, with 561 damage a minute.
Among junglers
Udyr junglers with above-median CS a minute win 68% of games; below it, 33%.
Udyr junglers with above-median damage a minute win 60% of games; below it, 41%.
Udyr junglers with above-median solo kills a game win 60% of games; below it, 46%.