Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
last 60season107 games
What to work on
60 gamesFarmingStart here
CS / min
5.8 vs 6.4 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Control wards / game
0.2 vs 0.8 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 56 of 100, built on 48% kill participation and 17% first blood rate. Farming trails at 15, with 5.9 CS a minute.
Among mid laners
Sylas mid laners with above-median CS a minute win 57% of games; below it, 42%.
This season, in your wins 6.3, in your losses 5.5 · 52W 55L
Sylas mid laners with less time spent dead than the median win 66% of games; with more, 32%.
This season, in your wins 10%, in your losses 14% · 52W 55L
Sylas mid laners with above-median control wards a game win 52% of games; below it, 46%.
This season, in your wins 0.4, in your losses 0.4 · 52W 55L