Playstyle
59 games
Playstyle radar
59 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
76
of 100
What to work on
59 gamesAggressionStart here
Solo kills / game
1.7 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS at 10 min
51.3 vs 65.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Epic monsters / game
2.5 vs 0.9
92 of 100 against Aatrox players, and it matters: the better half of Aatrox mid laners wins 64% of games, the other half 29%.
Objective damage / min
836 vs 377
90 of 100 against Aatrox players, and it matters: the better half of Aatrox mid laners wins 71% of games, the other half 22%.
Time spent dead
8% vs 11%
84 of 100 against Aatrox players, and it matters: the better half of Aatrox mid laners wins 66% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 78 of 100, built on 8% time spent dead and 0.16 deaths a minute. Damage trails at 44, with 21% team damage share.
Among mid laners
Aatrox mid laners with above-median solo kills a game win 61% of games; below it, 37%.
In your wins 1.7, in your losses 1.2 · 33W 26L
Aatrox mid laners with above-median CS at 10 min win 52% of games; below it, 42%.
In your wins 49.0, in your losses 64.3 · 33W 26L