Playstyle
15 games
Playstyle radar
15 gamesCompared with Silver top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
79
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
70
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
15 gamesVisionStart here
Wards cleared / game
1.3 vs 1.6 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Strengths
Turret plates / game
16.0 vs 10.1
100 of 100 against Ekko players, and it matters: the better half of Ekko top laners wins 73% of games, the other half 26%.
Kills / min
0.35 vs 0.25
98 of 100 against Ekko players, and it matters: the better half of Ekko top laners wins 65% of games, the other half 34%.
Objective damage / min
609 vs 418
95 of 100 against Ekko players, and it matters: the better half of Ekko top laners wins 74% of games, the other half 25%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 80 of 100, built on 468 gold a minute and 7.7 CS a minute. Survivability trails at 36, with 0.27 deaths a minute. That is the Assassin trade: survivability is not where this class wins games.
Among top laners
Ekko top laners with above-median wards cleared a game win 52% of games; below it, 47%.