Playstyle
12 Katarina games
Playstyle radar
12 gamesCompared with Diamond mid laners, blended with other Katarina players.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Turret plates / game
5.3 vs 8.0 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
206 vs 288 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Epic monsters / game
1.0 vs 0.6
75 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 68% of games, the other half 39%.
Kill participation
56% vs 49%
83 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 55% of games, the other half 48%.
Wards cleared / game
3.4 vs 1.8
88 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 54% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, aggression leads at 76 of 100, built on 56% kill participation and 2.8 solo kills a game. Survivability trails at 22, with 0.27 deaths a minute.
Among mid laners
Katarina mid laners with fewer deaths a minute than the median win 71% of games; with more, 31%.
Katarina mid laners with above-median turret plates a game win 78% of games; below it, 27%.
Katarina mid laners with above-median objective damage a minute win 75% of games; below it, 27%.