Playstyle
19 games
Playstyle radar
19 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
85
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
71
of 100
What to work on
19 gamesAggressionStart here
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Aggression
Kill participation
46% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Strengths
Epic monsters / game
2.2 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 78% of games, the other half 35%.
Objective damage / min
707 vs 473
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
CS / min
9.0 vs 7.9
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 62% of games, the other half 42%.
Identity
Farm Focused
Builds leads through gold and CS.
Among bot laners, farming leads at 90 of 100, built on 9.0 CS a minute and 74.5 CS at 10 min. Aggression trails at 38, with 0.4 solo kills a game.
Among bot laners
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
Master+ bot laners with above-median control wards a game win 57% of games; below it, 49%.
Master+ bot laners with above-median kill participation win 56% of games; below it, 49%.