Playstyle radar
60 gamesCompared with Diamond supports, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
last 60season153 games
What to work on
60 gamesFarmingStart here
Gold / min
371 vs 452 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Survivability
Deaths / min
0.23 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
332 vs 444 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Vision score / min
2.36 vs 0.72
100 of 100 against Diamond Ziggs players, and it matters: the better half of Ziggs supports wins 52% of games, the other half 43%.
Wards cleared / game
6.6 vs 2.1
100 of 100 against Diamond Ziggs players, and it matters: the better half of Ziggs supports wins 50% of games, the other half 46%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among supports, survivability leads at 73 of 100, built on 7% time spent dead and 0.17 deaths a minute. Vision trails at 33, with 1.1 control wards a game.
Among supports
Ziggs supports with above-median gold a minute win 63% of games; below it, 32%.
This season, in your wins 397, in your losses 357 · 88W 65L
Ziggs supports with fewer deaths a minute than the median win 62% of games; with more, 33%.
This season, in your wins 0.10, in your losses 0.20 · 88W 65L
Ziggs supports with above-median objective damage a minute win 70% of games; below it, 25%.
This season, in your wins 265, in your losses 143 · 81W 56L