Playstyle
14 games
Playstyle radar
14 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
14 gamesFarmingStart here
CS / min
6.0 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
48.1 vs 54.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Objectives
Epic monsters / game
0.6 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Solo kills / game
2.1 vs 1.3
75 of 100 against Katarina players, and it matters: the better half of Katarina bot laners wins 65% of games, the other half 46%.
Vision score / min
0.72 vs 0.62
72 of 100 against Katarina players, and it matters: the better half of Katarina bot laners wins 55% of games, the other half 50%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 73 of 100, built on 2.3 solo kills a game and 56% kill participation. Objectives trails at 24, with 0.7 epic monsters a game.
Among bot laners
Katarina bot laners with above-median CS a minute win 62% of games; below it, 43%.
Katarina bot laners with above-median CS at 10 min win 59% of games; below it, 46%.
Katarina bot laners with above-median epic monsters a game win 80% of games; below it, 45%.