Playstyle
21 Jayce games
Playstyle radar
21 gamesCompared with Master+ mid laners, blended with other Jayce players.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
72
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
74
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
21 gamesVisionStart here
Vision score / min
0.70 vs 0.84 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
2.4 vs 3.2 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Gold / min
491 vs 462
70 of 100 against Jayce players, and it matters: the better half of Jayce mid laners wins 69% of games, the other half 29%.
Kill participation
53% vs 45%
83 of 100 against Jayce players, and it matters: the better half of Jayce mid laners wins 51% of games, the other half 46%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 89 of 100, built on 1032 damage a minute and 27% team damage share. Survivability trails at 38, with 12% time spent dead. For a Jayce player that is the expected shape: against other Jayce players, survivability sits near the median.
Among mid laners
Jayce mid laners with above-median vision score a minute win 52% of games; below it, 46%.
Jayce mid laners with above-median wards cleared a game win 52% of games; below it, 47%.