Playstyle
26 games
Playstyle radar
26 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
26 gamesObjectivesStart here
Turret plates / game
5.5 vs 6.4 typical
Push for plates after a won trade instead of resetting.
Damage
Damage / min
345 vs 398 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
Epic monsters / game
2.7 vs 1.6
98 of 100 against supports, and it matters: the better half of Platinum supports wins 73% of games, the other half 30%.
Deaths / min
0.15 vs 0.21
82 of 100 against supports, and it matters: the better half of Platinum supports wins 66% of games, the other half 33%.
Kill participation
64% vs 53%
100 of 100 against supports. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, survivability leads at 59 of 100, built on 0.19 deaths a minute and 9% time spent dead. Damage trails at 42, with 16% team damage share.
Among supports
Platinum supports with above-median turret plates a game win 77% of games; below it, 24%.
In your wins 12.3, in your losses 4.1 · 12W 14L
Platinum supports with above-median damage a minute win 53% of games; below it, 46%.
In your wins 647, in your losses 594 · 12W 14L