Playstyle
47 games
Playstyle radar
47 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
47 gamesDamageStart here
Damage / min
667 vs 762 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.18 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Solo kills / game
2.6 vs 3.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Epic monsters / game
1.2 vs 0.8
75 of 100 against Warwick players, and it matters: the better half of Warwick top laners wins 78% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 59 of 100, built on 1.1 epic monsters a game and 9.1 turret plates a game. Damage trails at 20, with 662 damage a minute.
Among top laners
Warwick top laners with above-median damage a minute win 61% of games; below it, 42%.
In your wins 727, in your losses 613 · 20W 27L
Warwick top laners with above-median kills a minute win 66% of games; below it, 37%.
In your wins 0.24, in your losses 0.14 · 20W 27L
Warwick top laners with above-median solo kills a game win 64% of games; below it, 44%.
In your wins 3.6, in your losses 1.7 · 20W 27L