Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
60 gamesVisionStart here
Vision score / min
0.66 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kills / min
0.23 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Vision
Control wards / game
0.0 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 59 of 100, built on 9% time spent dead and 0.19 deaths a minute. Vision trails at 16, with 0.65 vision score a minute.
Among junglers
junglers with above-median vision score a minute win 55% of games; below it, 45%.
This season, in your wins 0.70, in your losses 0.60 · 43W 38L
junglers with above-median kills a minute win 65% of games; below it, 35%.
This season, in your wins 0.30, in your losses 0.18 · 43W 38L
junglers with above-median control wards a game win 52% of games; below it, 48%.
This season, in your wins 0.0, in your losses 0.0 · 43W 38L