Playstyle
10 games
Playstyle radar
10 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
26
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
58.3 vs 67.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Damage / min
1089 vs 942
72 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 67% of games, the other half 36%.
Team damage share
29% vs 26%
76 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 58% of games, the other half 44%.
Control wards / game
1.7 vs 0.3
78 of 100 against Katarina players, and it matters: the better half of Katarina mid laners wins 55% of games, the other half 49%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, damage leads at 77 of 100, built on 28% team damage share and 971 damage a minute. Survivability trails at 24, with 0.29 deaths a minute.
Among mid laners
Katarina mid laners with fewer deaths a minute than the median win 71% of games; with more, 31%.
Katarina mid laners with less time spent dead than the median win 67% of games; with more, 35%.
Katarina mid laners with above-median CS at 10 min win 57% of games; below it, 46%.