Playstyle
19 games
Playstyle radar
19 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
19 gamesSurvivabilityStart here
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.21 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
672 vs 854 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Damage / min
866 vs 759
70 of 100 against Evelynn players, and it matters: the better half of Evelynn junglers wins 62% of games, the other half 40%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 74 of 100, built on 856 damage a minute and 21% team damage share. Farming trails at 22, with 1.2 CS at 10 min.
Among junglers
Evelynn junglers with less time spent dead than the median win 72% of games; with more, 30%.
Evelynn junglers with fewer deaths a minute than the median win 75% of games; with more, 27%.
Evelynn junglers with above-median objective damage a minute win 81% of games; below it, 22%.