Playstyle
25 games
Playstyle radar
25 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
25 gamesSurvivabilityStart here
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Solo kills / game
1.2 vs 1.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
431 vs 450 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 54 of 100, built on 750 damage a minute and 19% team damage share. Farming trails at 26, with 1.5 CS at 10 min.
Among junglers
Evelynn junglers with less time spent dead than the median win 72% of games; with more, 30%.
In your wins 8%, in your losses 13% · 11W 14L
Evelynn junglers with above-median solo kills a game win 58% of games; below it, 45%.
In your wins 1.5, in your losses 0.9 · 11W 14L
Evelynn junglers with above-median gold a minute win 72% of games; below it, 30%.
In your wins 467, in your losses 415 · 11W 14L