Playstyle radar
22 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
90
of 100
Objectives
Epic monsters, objective damage and plates
27
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
22 gamesObjectivesStart here
Epic monsters / game
0.5 vs 0.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
66.1 vs 70.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Strengths
Damage / min
922 vs 809
74 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 62% of games, the other half 40%.
Vision score / min
1.17 vs 0.77
100 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 55% of games, the other half 47%.
First blood rate
27% vs 14%
76 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 57% of games, the other half 50%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 90 of 100, built on 6.5 control wards a game and 1.58 vision score a minute. Objectives trails at 26, with 0.6 epic monsters a game.
Among mid laners
Fizz mid laners with above-median epic monsters a game win 68% of games; below it, 37%.
In your wins 0.8, in your losses 0.5 · 10W 12L
Fizz mid laners with above-median CS a minute win 56% of games; below it, 46%.
In your wins 6.0, in your losses 4.0 · 10W 12L
Fizz mid laners with above-median CS at 10 min win 56% of games; below it, 46%.
In your wins 57.9, in your losses 41.8 · 10W 12L