Playstyle
22 games
Playstyle radar
22 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
22 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.9 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Solo kills / game
2.3 vs 1.4
78 of 100 against Viktor players, and it matters: the better half of Viktor mid laners wins 62% of games, the other half 42%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 51 of 100, built on 0.91 vision score a minute and 1.2 control wards a game. Aggression trails at 28, with 36% kill participation.
Among mid laners
Viktor mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
In your wins 0.21, in your losses 0.29 · 10W 12L
Viktor mid laners with less time spent dead than the median win 66% of games; with more, 34%.
In your wins 11%, in your losses 13% · 10W 12L
Viktor mid laners with above-median CS a minute win 56% of games; below it, 44%.
In your wins 7.1, in your losses 6.0 · 10W 12L