Playstyle
53 games
Playstyle radar
53 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
53 gamesObjectivesStart here
Epic monsters / game
0.4 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.23 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
CS at 10 min
73.8 vs 65.0
88 of 100 against top laners, and it matters: the better half of Gold top laners wins 54% of games, the other half 45%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, farming leads at 57 of 100, built on 6.5 CS a minute and 49.4 CS at 10 min. Objectives trails at 36, with 0.9 epic monsters a game.
Among top laners
Gold top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.5, in your losses 0.4 · 28W 25L
Gold top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.16, in your losses 0.28 · 28W 25L
Gold top laners with less time spent dead than the median win 64% of games; with more, 35%.
In your wins 8%, in your losses 14% · 28W 25L