Playstyle
12 games
Playstyle radar
12 gamesCompared with Gold bot laners, blended with Gold players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
12 gamesObjectivesStart here
Epic monsters / game
0.7 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.40 vs 0.60 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
1.6 vs 2.5 typical
Sweep the enemy wards around the objective before it spawns.
Not a priority
Strengths
Time spent dead
5% vs 9%
95 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 64% of games, the other half 36%.
Deaths / min
0.13 vs 0.19
86 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 67% of games, the other half 32%.
CS / min
8.2 vs 7.4
89 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 57% of games, the other half 43%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 66 of 100, built on 7% time spent dead and 0.15 deaths a minute. Vision trails at 16, with 0.43 vision score a minute.
Among bot laners
Gold bot laners with above-median epic monsters a game win 76% of games; below it, 32%.
Gold bot laners with above-median vision score a minute win 53% of games; below it, 46%.
Gold bot laners with above-median wards cleared a game win 54% of games; below it, 47%.