Playstyle
12 games
Playstyle radar
12 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
14
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100
What to work on
12 gamesObjectivesStart here
Epic monsters / game
0.7 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Vision score / min
0.40 vs 0.63 typical
Put a ward down on every back and sweep the river before objectives.
Damage
Damage / min
729 vs 826 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Time spent dead
5% vs 10%
100 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 64% of games, the other half 36%.
Deaths / min
0.13 vs 0.21
97 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 67% of games, the other half 32%.
CS / min
8.2 vs 7.2
89 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 57% of games, the other half 43%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 76 of 100, built on 7% time spent dead and 0.15 deaths a minute. Vision trails at 16, with 0.43 vision score a minute.
Among bot laners
Gold bot laners with above-median epic monsters a game win 76% of games; below it, 32%.
Gold bot laners with above-median vision score a minute win 53% of games; below it, 46%.
Gold bot laners with above-median damage a minute win 62% of games; below it, 37%.