Playstyle radar
54 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
68
of 100
Vision
Vision score, control wards and ward clears
60
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
79
of 100
What to work on
54 gamesAggressionStart here
Kills / min
0.19 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
Solo kills / game
0.5 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Turret plates / game
8.2 vs 9.3 typical
Push for plates after a won trade instead of resetting.
Strengths
Deaths / min
0.15 vs 0.22
97 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 72% of games, the other half 33%.
CS / min
8.8 vs 7.9
92 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 62% of games, the other half 42%.
Time spent dead
7% vs 10%
86 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 68% of games, the other half 36%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 85 of 100, built on 0.15 deaths a minute and 7% time spent dead. Aggression trails at 22, with 0.16 kills a minute.
Among bot laners
Master+ bot laners with above-median kills a minute win 70% of games; below it, 34%.
In your wins 0.20, in your losses 0.13 · 22W 32L
Master+ bot laners with above-median solo kills a game win 59% of games; below it, 47%.
In your wins 0.5, in your losses 0.7 · 22W 32L
Master+ bot laners with above-median turret plates a game win 83% of games; below it, 26%.
In your wins 11.7, in your losses 4.0 · 22W 32L