Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
last 60season125 games
What to work on
60 gamesFarmingStart here
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
449 vs 469 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Solo kills / game
1.0 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Time spent dead
8% vs 10%
76 of 100 against junglers, and it matters: the better half of Master+ junglers wins 74% of games, the other half 31%.
Wards cleared / game
5.4 vs 4.1
74 of 100 against junglers. Keep it; it is part of how the games get won.
Kill participation
60% vs 52%
99 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 63 of 100, built on 8% time spent dead and 0.18 deaths a minute. Farming trails at 35, with 6.3 CS a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.5, in your losses 6.0 · 61W 64L
Master+ junglers with above-median gold a minute win 74% of games; below it, 30%.
This season, in your wins 471, in your losses 407 · 61W 64L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 1.1, in your losses 0.6 · 61W 64L