Playstyle radar
51 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
51 gamesDamageStart here
Damage / min
693 vs 851 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
1.0 vs 2.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
6.3 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
1.6 vs 0.9
86 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 76% of games, the other half 39%.
Time spent dead
9% vs 11%
71 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 64% of games, the other half 34%.
Deaths / min
0.17 vs 0.20
71 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 67% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 65 of 100, built on 0.18 deaths a minute and 9% time spent dead. Farming trails at 26, with 4.1 CS a minute.
Among mid laners
Emerald mid laners with above-median damage a minute win 60% of games; below it, 39%.
In your wins 580, in your losses 610 · 23W 28L
Emerald mid laners with above-median solo kills a game win 61% of games; below it, 42%.
In your wins 0.8, in your losses 0.8 · 23W 28L
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
In your wins 3.5, in your losses 4.6 · 23W 28L