Playstyle radar
11 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
20
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
11 gamesFarmingStart here
CS / min
6.8 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
255 vs 473 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
410 vs 497 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Kill participation
57% vs 48%
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 56% of games, the other half 49%.
Team damage share
29% vs 24%
98 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 56% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 66 of 100, built on 26% team damage share and 902 damage a minute. Objectives trails at 20, with 200 objective damage a minute.
Among bot laners
Master+ bot laners with above-median CS a minute win 62% of games; below it, 42%.
Master+ bot laners with above-median objective damage a minute win 81% of games; below it, 23%.
Master+ bot laners with above-median gold a minute win 74% of games; below it, 30%.