Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
55
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.3 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
408 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
1.3 vs 0.9
77 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 79% of games, the other half 44%.
Vision score / min
0.86 vs 0.73
70 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 48%.
Control wards / game
2.2 vs 0.6
79 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 55% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 62 of 100, built on 2.7 control wards a game and 1.16 vision score a minute. Farming trails at 26, with 5.4 CS a minute.
Among mid laners
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 5.1, in your losses 5.4 · 42W 30L
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
This season, in your wins 409, in your losses 388 · 42W 30L